Accessibility


Accessibility for educational games is a work in progress across the industry. We continually seek solutions to make our products fully accessible and we strive to adhere to established standards for accessibility and usability on each new project. Some of our older products may not be accessible in all areas and have not been optimized for current accessibility recommendations. Here, we offer the content and approach of this game, so that learners are better able to find alternative content and ways of learning.

Content of Website


In the fictional world of Cozy Valley, the player will run a farm for 60 years (15 rounds) with the goal of growing crops and making a profit while securing the health of the aquifer and a good community life. If water levels in the aquifer run low, the game is over.

Approach


Gameplay is conducted via mouse, trackpad clicking, or keyboard. It may be accessible for special equipment replacing trackpad.


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Cognitive Aspects


This game does not contain a practice mode. However, players are able to familiarize themselves with gameplay within the first level with little to no repercussions. A guide on the game elements is provided in the form of an “almanac.” Details on how farming works in real life are shown throughout the game.



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Color Blindness


All graphics were tested using the Sim Daltonism app and other browser-based color blindness and color contrast checkers.



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Fine Motor Skills


The interactive can be completed using either mouse/trackpad or keyboard commands and is minimally reliant on clicking precision.




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Audio


Music and sound effects are present, but the game is able to be played without sound.

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Interface


This game is web-based.

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Language


This game is available in English.

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Visual Aspects


Keyboard zooming options are available.

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Text


In the game, text is present and letterboxed.